Yesterday, I had the pleasure to deliver a talk about Libgdx at the London Java Community Meetup. To my surprise, there was a pretty decent turnout. The audience was lovely, seemed engaged and asked quite a few questions. No awkward silence at the end…
Thanks a lot to everyone who attended, and to the organisers who made it possible. We must catch up next time at the pub afterwards!
If you’re in the London area, you should definitely join the Meetup group and attend some of the talks. The atmosphere is friendly and there’s at least one every week, the next ones are on Ceylon and design patterns.
As you can see, Ashley development has slowed down a bit. I would like to think it’s because we have a feature rich and stable framework rather than people having lost interest! Anyhow, there’s still been quite a bit of progress, enough to warrant a new release.
Last Monday 24th of November I delivered a small lecture about Libgdx at Kingston University of London. This complements Alberto’s Libgdx workshop at Cadiz University last week as part of a series of activities to promote Libgdx and our recently released book.
I talked about what Libgdx can offer developers as well as the advantages of using open source tools as opposed to proprietary technologies, especially when it comes to students. Just like in Alberto’s talk, we gave two copies of our book away to a couple of lucky students!
Sadly, no pictures were taken this time round, you’ll have to take my word when I say that quite a few people showed up. Thanks for that!
As promised, here are the slides in case anyone is interested.
During a 2 hour session, the students put together a bunch of pieces to build Flappy Plane, a Flappy Bird clone originally developed by Mario Zechner. Moreover, there was free stuff! Alberto did a small raffle and gave two copies of our book away.
We’re really happy with the turnout, just take a look at the gallery below!
If you’re interested in an easy introduction to Libgdx, feel free to check the GitHub repo where we’ve uploaded everything: slides, code and exercises.